The Benefits of Fandom: Rise of the Con

Article published: http://www.sidequesting.com/2017/09/the-benefits-of-fandom-rise-of-the-con/ Why events like Dragon Con are holding contemporary geek culture together where E3 falls short, and how that is changing the industry. It’s around 11 p.m. on a Saturday in Atlanta, Georgia. I am standing in a sea of people, all of whom are staring, in a sort of trance, at a strange amalgamation […]

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Interaction and Autism: How Games Help

As an educator, I have an interest in researching how video games can help us to better understand learning through interaction, play, and experience. Despite their often negative reputation for being a “waste of time,” video games still provide us with a unique medium of entertainment because they require direct interaction from the player. This […]

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Conversations We Should Have: Bioware’s Manveer Heir on Diversity in Video Games

When I first started studying and writing about media and games, discussing diversity within the medium never crossed my mind. I was naïve in my idealism—complacent in ignoring the nuanced bread crumbs that would eventually lead to conversations we should all be having. But this changed when I began to attend industry conferences, a change […]

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